Actually, it’s the display that is probably the biggest stumbling block for an embedded version of Audulus. It would certainly be possible to extract the audio engine from Audulus, and if you were willing to restrict your control of a patch to MIDI and/or CV inputs via a device like the ES-8, I could see a patch running without a display, but you would still need a way to load patches. On the other hand, without having to deal with displaying graphics, the audio engine could probably run on a much more modest processor. Part of the issue comes with all the services provided by the operating system. Currently Audulus doesn’t have to worry with providing support for all the various peripherals that make up a typical system. Even with dedicated hardware you would still need an O/S of some sort to provide connectivity, a file system, etc. Some Linux variant would be the most likely candidate, since that seems to be the most widely available. My point was that while it would certainly be possible, it might be quite difficult to do in a cost-effective manner. With an iPad starting at $329, the Mac mini at $499 and an iPad Pro at $649, plus of course all the various Windows devices, it would be hard to justify building something for $1000. The ES-8 is a wonderful device, but it’s main benefit is the fact that it is DC coupled and so can send and receive CV voltages from Eurorack hardware. For those of us without Eurorack, MIDI is really a more practical way of communicating control information, and hopefully will be much improved soon. From my perspective, if an embedded version of Audulus costs more than an iPad with similar performance, why build it?