Reticulated Gate Sequencer



Reticulated Gate Sequencer

Here is a gate sequencer that works (approximately) like the varigate 4+ gate sequencer, with each step having a probability to play and a number of repeats per a step. This allows for ratchets and runs as well as nice idm style drums.

If you open it up, there is more functionality you can add with the clearly labeled, easy to mod counter.


Just add an input for reset, random jumps, and direction randomizer.


Input Signal Range Notes
41%20PM68x55 0, 1 Clock input, works best with constant fequency.

Output Signal Range Notes
26%20PM51x51 0, 1 gate outputs


Knob Function Notes
33%20PM96x84 Gate Probability 0 to 100%
40%20PM96x81 number of ratchets 1 to 4


Meter Displays Notes
![50%20PM 48x53](upload://wIze8OWLLWglDhtP82gpmftWLN9.png) indicates the number of ratchets

Version History

Revision File Date Notes
1 reticulated gate seq.audulus (162.1 KB) 4/2018 more slim than the current version but does not retain the number of ratchets per step when a patch is reloaded.
2 Reticulated Seq V2.audulus (144.5 KB) 5/7/2018 Added knob for number of ratchets and gate outputs for each step.


Revision File Date Notes
1 reticulated demo.audulus (885.3 KB) 4/2018 outdated module but still fun
2 reticulated sequencer demo.audulus (1.7 MB) 5/7/2018 might be too large to run on some iPads.

Generating triads
Hordijk Phaser
New Modules Basic Principles Good Audio

This is really cool. How does that little flip module with the sample and hold inside work?


That is a flip flop! (don’t you love @stschoen’s graphic?) It’s basically a counter that just goes from 0 to 1 and back again. When the sample being held is 1 it returns zero and when the sample is 0 it returns one. This means you can divide the clock frequency by 2. In the old days, they would use this technique to make fully polyphonic electric keyboards, like farfisa organs.


Having used the first design for a while, it started to bug me that whenever the patch was loaded, the number of ratchets per step was lost because the sample and hold value of the counter had been reset. So I switched the 4-mode toggle button for a knob, which has the benefit that you can add modulation or sequencing to the number of steps.

I also added individual outs to each step for adding accents or triggering events.



Nice update! Can’t wait for a stable sample node though :slight_smile:


Feature request for a reset input. :stuck_out_tongue:

Oh no. Just saw the note about functions inside…