Hello Everyone ,
Since I’ve been utilising Audulus for a while, I’ve been really pleased with the modular synthesis versatility it provides. I’ve been attempting to push the limits of my sound design lately by using more intricate modulations, but I’ve run into a bit of a snag and would really benefit from some community guidance.
In particular, I’m curious to investigate sophisticated methods for concurrently modifying several factors to produce dynamic soundscapes. Although I’ve played around with LFOs and envelopes, I don’t think I’m making the most of Audulus’s capabilities.
These are some inquiries I have:
Combining Modulation Sources: In order to produce complex and dynamic modulations, what are some efficient techniques to integrate several modulation sources (such as LFOs, envelopes, and sequencers)?
Are there any particular Audulus modules or methods that you find especially helpful for this purpose?
Techniques for Randomization: How do you apply randomization to patches in order to give your modulations more variance and unpredictability? Which modules or patching techniques would you suggest using to achieve controlled randomness?
Polyphonic Modulation: Since I’ve been experimenting with polyphonic patches, I’d be interested in learning about other people’s methods for modulating polyphonic voices. How do you make sure your modulations are consistent and melodic in multiple voices?
Examples of Complex Modulations: I would be very grateful if you could give any examples of patch that show off complex modulations. It would be quite enlightening and encouraging to see how other people tackle this.
I also checked this https://forum.audulus.com/t/cracking-the-power-bi-code-on-complex-guitar-pedals/564 but didn’t get clarification on that.
Thank you in advance for your help and support.