
Kickstart
Often patches need an initial gate to start running or reset elements. The Kickstart module uses a timer node to create an initial pulse when a patch is loaded. A reset input is provide to connect an additional trigger.
I/O
| Input | Signal Range | Notes |
|---|---|---|
| reset | 0 to 1 gate |
resets the module which causes it to output a new pulse |
| Output | Signal Range | Notes |
|---|---|---|
| output | 0 to 1 gate |
pulse output |
Version History
| Revision | File | Date | Notes |
|---|---|---|---|
| 1.0 | kickstart V1.0.audulus (1.7 KB) | [08/15/2019 | initial upload |