Hold Seq

Hold Seq

808 Style Sequencer

v013x

  • added third bpm setting
  • opened up the cable hubs so you can see how it all connects
  • fixed technical error to kick pitch down gate
  • swapped in the new peak meter
  • turned down the volume
  • made sure all the dials were set the same

Hold Seq v013x.audulus (1.6 MB)

Hold Seq DEMO 1

v013 (D1)u

  • starting to add bells and whistles to the demo to make it more listenable
  • fixed technical error to demo bass (and kick) pitch down gate
  • added alternating kick button
  • beginning to make drum parts into modules
  • lfo added to bass
  • rearranged bass amp
  • simplified hats
  • defeat buttons on instrument modules
  • arranged module layout
  • made a little sub sequencer with the clock out
  • module kill switch lines now applied to gate
  • got the bass pitch drop to release
  • vibrato added to bass
  • organized the bass module and got some of its adhr knobs working
    • gave bass its own peak meter
  • smeared the standalone peak meter
  • sub sequencer has buttons now
  • high pass filter added to bass
    • off notch added to knob
  • fixed bass filter knobs
  • synced the oscillators
  • had the peak meter hooked up wrong
  • organized insides of bass
  • vibrato adsr wasn’t working that great with a release (some sort of stacking)
    • removed the adsr and re-thinking the design
    • vibrato hold (sustain) only for now
  • starting to standardize knobs to max 1
  • biquad lpf back in the bass
  • swapped in Variable Curve ADSR Envelope Generator by stschoen to pitch drop for curve control
    • tuned gate down small for faster triggers
  • glide added to bass (not used in demo yet)
  • tune knobs connected up right

Hold Seq v013 (D1)u.audulus (982.6 KB)

3 Likes

12%20PM

2 Likes

:wink:

1 Like

Hold Seq DEMO 2

v013 (D2)t2

  • starting another demo that is more cpu heavy (can anyone with any iPhones tell me what cpu these patches are pulling?)
  • added sidechain compression to kick and bass
    • (G R A V I T Y Compressor MKll by Steve Estrada)
  • adjusted sub sequencer start point
  • working further on the sub sequencer
  • module kill switch lines now applied to gate
  • getting to know the compressor a bit more
    • added ducking output
  • dialing in the module dials
  • found and corrected mathematical spelling error in sub sequencer
  • got the bass pitch drop to release
  • vibrato added to bass
  • organized the bass module and got some of its adhr knobs working
    • gave bass its own peak meter
    • swapped in a K35LPF
  • smeared the standalone peak meter
  • sub sequencer has buttons now
  • high pass filter added to bass
    • added off notch to knob
    • added resonance knob
  • automation lfo
    • kill switch line
  • two detuned oscillators added to bass
  • synced the oscillators
  • 1/4’rd the count of the sub sequencer
  • had the peak meter hooked up wrong
  • uploaded right file this time
  • organized the insides of the bass
  • vibrato adsr wasn’t working that great with a release (some sort of stacking)
    • removed the adsr and re-thinking the design
    • vibrato hold (sustain) only for now
  • starting to standardize knobs to max 1
  • gave the external lfo an independent “amp 2” output
  • swapped in Variable Curve ADSR Envelope Generator by stschoen to pitch drop for curve control
    • defeat button added in
    • tuned gate down small for faster triggers
  • glide added to bass (not used in demo yet)
  • tune knobs connected up right

Hold Seq v013 (D2)t2.audulus (1.1 MB)

3 Likes

To your iPhone %cpu question: I’m seeing just over 20-40% on iPhone 6s running IOS 12.

D1 has a lower 15-30% signature.

Cheers.

1 Like

Sweet! Thanks!

1 Like

Bits & Pieces:

Sub Sequencer

Hold Seq - Sub Seq v001

  • two different counts

Hold Seq - Sub Seq v001.audulus (350.0 KB)

Underachiever v064 PLUGIN (newer versions aren’t syncing. I think I need to re-do the sequencer clock into a negative clock)

Underachiever v064 PLUGIN.audulus (862.5 KB)

LED Key v001

LED Key v001.audulus (109.8 KB)

1 Like

I’d be interested to see how other people have changed or added anything to these. Please post your patches.

Also, welcome to hear of any bugs or ideas you guys ‘n gals have. Cheers!

Bugs I know of:

  • some things don’t retrigger if the gate is above 0.96
1 Like

Hold Seq v014r (BETA)

  • added start/wind down/stop button
    • have to push figure 8 button to start patch
    • volume is in the right module. must highlight and open
  • made 4x8 single module sequencer unit
    • still modular, just have to copy and paste units inside module
    • trying to cut back on what’s drawn on screen (cables, splitting things between screens…)
  • instruments now in one module
  • hz out linked to tempo
  • second lfo added
  • lfo’s now have 6 outputs
  • removed hp on bass for now (was acting up on me once)
  • note: was a mission building the thing. some buttons may be swapped or something. will fully test out soon.
  • setting instruments
  • fixed compressor knee knob
  • added new adsr to bass
    • setting adsr
    • adsr waveform out
  • ducking waveform expanded
  • “smooth” knob added to bass
  • fixing up “typos” and tidying
    • found a disconnected wire
    • remote now sits over instrument module

Hold Seq v014r.audulus (3.0 MB)

4 Likes

That’s a real beast :cowboy_hat_face:

2 Likes

Hold Seq v015r (BETA)

  • fixed clock to 0.5
  • put Underachiever v064 Plugin in demo
  • changed start/stop button. patch has to be running in startup to sync other counters
  • worked on demo a bit
    • resetting release times to new bpm (would like to make this automatic in the future)
  • re-aligned sidebar inputs/outputs
  • aligned some front panel knobs
  • fixed previous lowest note
    • added the forbidden notes

Hold Seq v015r.audulus (3.8 MB)

1 Like

Arg… Clocks not syncing with plugins… Imagined they were for a sec there… May have to re-do the sequencer to work with negative starting clocks… Nuts.

3 Likes

Sadly, you have exceeded my CPU :slightly_frowning_face: The perfect opportunity to upgrade from this 2009 imac perhaps :slight_smile:

2 Likes

I’ve been feeling the age of my 2010 Mac as well. The wake up call for me is that I can’t update to Mojave.

1 Like

It starts breaking up on me when dialogue/input boxes appear on my iPad Pro as well. Give me a sec I’ll make a trimmed down version.

1 Like

Hold Seq v015s (BETA) (trimmed down example 1)

  • trimmed down to save cpu use/battery life of devices
  • minor demo cleanup
  • re-aligned sidebar inputs/outputs
  • aligned some front panel knobs
  • fixed previous lowest note
    • added the forbidden notes

Hold Seq v015s.audulus (2.3 MB)

Even the guts are elegant

4 Likes

Great - you were really able to bring the load down. Works nicely now!

1 Like

Hold Seq v015u (BETA) (trimmed down example 2)

  • trimmed down further
    • about 1/2 original cpu use
    • double buttons with lights
    • 32 step bassline
    • peak meater simplified
    • underachiever plugin reduced to 2 steps
    • (remove the compressor to save some more cpu if needed)
    • can anyone with an iPhone 4 or 5 tell me if this runs ok?
  • modulated more of the demo bass
  • reverb added to snare
  • re-aligned sidebar input/outputs
  • fixed accidentally turned knobs
  • tuning in demo further
    • getting a feel for the new snare reverb
  • added synth adsr and bass output waveform visuals
    • main output visuals no longer effected by volume knob
    • bass pitch visuals
  • fixed previous lowest note
    • added the forbidden notes
  • 3 demical place bpm
  • added sync buttons to oscillators

Hold Seq v015u.audulus (1.6 MB)

5 Likes

That’s what I like to see!

2 Likes