I’m thinking ahead to Audulus 4 and what the module library should look like for it.
A lot of complaints we get are about how it’s hard to tell what controls and inputs do.
We had the idea (inspired by @paulinko’s helpful comments in another thread) to create a help mode where you can invoke tooltips that explain what each knob and input/output does.
Nevertheless, I’d like to know if people would like more explicit labeling, like pictured below.
The advantage of the way the modules are now (thin and tall) is that you can fit more of them side by side on a screen at once.
The main signal flow from clock to sequencer to pitch to audio to output flows across the top edge of the patch and modulation goes roughly below each module.
I think this is still a good way to go, but I’d like to hear everyone’s thoughts.
This would apply to the main module library only, which will be a more pared back group of essentials. The weirder more esoteric modules would be found in individual library collections by user - so, for example, I’d put something like the 3D 8 Step Sequencer in my personal biminiroad collection and reserve the sequencer folder in the main library for fewer and more focused traditional sequencers.
Any and all feedback appreciated!