Hi Audulus forumites,
I’ve been lurking here on and off for a while. Fascinating stuff that is often above my intellectual grade! Hence me dropping in too ask for advice/help…
I originally purchased the iOS version of Audulus 3 about a year ago with the intention of trying to build a custom audio effect that I couldn’t find any other way to do on iOS. I wanted to build a functional recreation of the Yamaha UD Stomp. For those who don’t know, it was a crazy cool pedal with 8 x delay lines that could be used in parallel or series. It had a very unique character and played a key role in the creation of Allan Holdsworth’s signature sounds.
After about a year, I finally got over my fear of the interface and started to try and get my head around some very basic routing. I made a patch today using basic in/out, a couple of mixers and 8 instances of the ‘Chorus Delay’. I can’t quite figured out the parameters inside the Chorus Delay yet so it doesn’t sound like anything great yet.
Has anybody else tried something like this with any success and might have any tips on how to build such a device? How can I get the built-in Chorus Delay to display values for easy direct on the UI editing? My CPU is at about 30-35% for the patch — anyway to reduce? I’m also wondering, is it possible to create some kind of ‘snapshots’ or ‘presets’ within a patch? Any advice to optimize this will be much appreciated!!!
Total newb here, so please be kind Once I get it sounding like something decent that would be useful to people I’ll very happily share the patch.