First post on the new forums! Love the Audulus community. You guys are great. Was wondering a few things:
a) What’s the difference between wavefolding and waveshaping? Is it just a semantic difference, or a practical one?
b) I’m curious about the math behind tube, FET, Serge, and other “analog” type distortions and shapers. Where do I start?
c) On the old forum, a user had like a whole huge patch with hundreds of waveshaping expression nodes (I think it was Syrett). Any chance that user could re-upload that patch or offer some directions to start off in?
d) A user uploaded in a very brief response to a thread the Serge style wavefolding algorithm and I can’t find it anywhere. I would love to track down this little tidbit. (On a slightly related note, I can’t get the old forum to render, it could be a mobile issue. It’s not dead, is it?)
If you would like a more practical use case for background, I’m building a single voice and want some nice harmonic manipulations of basic waveforms to test out. No example patches yet as I sort of split my time between Audulus, Pure, and Max. Thanks in advance.
p.s. Not totally familiar with the categories so if this is in the wrong spot, feel free to move it.