Pulse Train Generator.audulus (8.9 KB)
Here is my first pass at making the fundamental building block for VOSIM, which has an number of sin squared pulseforms (N) of a given length (T) followed by a period of silence (M). The one part that needs some work is the rate at which the pulses diminish in amplitude (B). Ideally each pulse would diminish by a percent of the amplitude of the previous pulse, but this prototype uses a linear function and B controls what percent is mixed in.
I have also started messing around with an oscillator version, since working in milliseconds is probably nobody’s favorite. But I have a long ways to go on that. Until then here is a patch that’s just messing around two detuned VOSIM pulse generators and some drums.
Playing with Pulses.audulus (935.1 KB)