dTuner
The dTuner is a delay based effect that detunes the input-signal by modulating delays with sine LFOs.
It uses up to 7 delay nodes and each delay has its own sine LFO.
(In this documentation I will refer to the delay + sine LFO pairs as voices)
You can spread the phases of the sine LFOs which results in a supersaw like detuning of the input signal.
You can also add up to 2 seconds of delay to achieve a nice delay effect that detunes and defuses the signal with each repeat.
I uploaded multiple versions of the dTuner you can download.
- A version with one input (mono in).
- A version with two inputs (stereo in) that has twice as many delay nodes built in and therefore requires more CPU.
- Early prototypes that have less functionality and also require less CPU.
I/O
Input | Signal Range | Notes |
---|---|---|
-1 - 1 |
Output | Signal Range | Notes |
---|---|---|
-1 - 1 |
Controls
Knob, Button | Function | Notes |
---|---|---|
width | spreads the active voices across the stereo field | |
dry/wett mix | ||
output level | ||
soft clip | determines whether the signal is run through a spline that soft clips it (after the Level (out)) | |
LFO phase spread | spreads the phase of the sine LFOs | |
number of voices | 2-7 | |
LFO rate | 0.05-5Hz | |
LFO modulation depth | ||
additional delay | adds up to 2 seconds to the delay times of all delay nodes | |
feedback | ||
feedback mode | mode1 (upper light): each delay node is fed back its own output mode2 (lower light): each delay node is fed back the sum of all activated voices |
Displays
Meter | Displays | Notes |
---|---|---|
displays which voices are in use |
Version History
Revision | File | Date | Notes |
---|---|---|---|
v1 | dTuner (mono in).audulus (119.8 KB) | 11/13/19 | mono in |
v1 | dTuner (stereo in).audulus (125.8 KB) | 11/13/19 | stereo in |
prototypes | dTuner PTs.audulus (123.3 KB) | 11/13/19 | simpler / less functionality and less CPU usage |
Demos
Revision | File | Date | Notes |
---|---|---|---|
v1 | detuning example.audulus (159.0 KB) | 11/13/19 |