Hi, All-
First post (Hi, Taylor!) and all I will contribute is bitching.
I really looked forward to the 4GB RAM in the new pros, and it’s pretty frustrating to have them not be able to render graphics with some of the more demanding audio apps like Audulus and Moog synths. I’d like to believe optimization can help, but these seem like basic media-layer tasks that should be protected in the iOS. It’s maddening to nudge an object on screen, and get more crackle than a popcorn popper. I’m actually going to break out my Air 1 and see how these apps perform. I would hate to think that there is a deficiency in pro architecture.