This is a chord generator I built. You define the chord and inversion using the included utility module which will generate a decimal number that encodes the chord. Feed the number to the generator and it will produce a one to four note chord on a quad output and one to four gates on another quad out. You can use the gates to control which oscillators play depending on how many notes are in the chord. I also attached a demo. I usually sequence the chords using an external input sequencer (see demo).
uChord V1.2.audulus (130.5 KB)
uChord V1.2 demo .audulus (1.2 MB)
i think this is it, that’s what i was looking for actually, sir you made my day !
I like this patch but thought it sounded a bit better with a little EQ on the end. Which brought me to the question, did I pick the right EQ? Is it the most efficient for this purpose? Are there other cool EQ’s buried in a zip file or an old forum post that I am not aware of?
chordal demo patch with EQ.audulus (1.3 MB)
@Nomak Where it this kit? I can find some reference to it on the old forum (assuming that’s it), but I can’t download off of the old forum. I skimmed though the .zip of old forum patches, but had no luck there.
I still have them somewhere, but I think @biminiroad cleaned them a bit, and made them more cpu efficient, because It was my first real patch in Audulus
Quite fresh!
I had some fun this afternoon with this patch. With some trial and error I was able to use the sample and hold to modulate pitch for the first time, which worked well on the perc module.
I didn’t realize someone had made a clap – I thought that we were short of one. It is a bit high on the CPU. I have been fiddling with making a clap. In your design it looks like the hpf and the mixer take the most brain power. Wondering if there are slick ways to gut this…
I also like the drive on the kick. Nice work.
Looking forward to this for sure…
yeah like i said, i think @biminiroad already worked on making it lighter,
i was a complete beginner when i created this patch
now i’m using mostly nodes instead of modules everytime i get a chance
and i try to avoid redundancies, but i have a question for you guys, are you coming from a coding background ?
you all seem to be very educated in DSP
I do believe you mean “Cläp”
I play the village idiot around here the best I can.
One more point about the sequencer in there. Some elegant way to double the trigger interface would be nice. I owned the Teenage Engineering PO K.O! sampler, but sold it because making electro with 16 beat sequences just isn’t enough for me.
I wish I was good enough to just build it myself as a contribution but I still have a lot to learn.
i was thinking about building one actually, i have no idea how, but it’ll be fun to try
Sorry, I missed this earlier, I don’t really have a coding background but I was born and raised in silicon valley.
Something like the way @robertsyrett made the buttons on the Reticulated Gate Sequencer might work.
So two things came to mind. Looking at the Chladni Sequencer, you can see how the lighting indicates the sequences very clearly.
Then I was looking at the Arches drum machine below (not too intested in their other stuff here, just the idea of the led grid):
Building something with all of this would be a cool livestream for Mr. @biminiroad.
Those drums sound great!
thanks !
i might design other bleeps and toms to go with it
i’m omw to become Audulus’s official drum designer i guess hah
Can’t wait to have the play with the optimised version of my first kit tho @biminiroad
my iphone 6 is very disappointed at me when i re-open them