Building a "clap"

#1

Hi there.

Something has been bugging me for years :how would you go about creating a drum machine-like clap sound from scratch ? If anyone had design guidelines about this, it would help me get started.

Thank you very much,

D. S

#2

According to this post at KVR Audio:


The TRS 808- clap was produced by white noise fed into a band-pass filter then into a VCA modulated with a sawtooth LFO and short envelope and then combined with the white noise fed through another VCA/envelope with a longer decay to simulate some reverb. Probably a good place to start.

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#3

Here’s a rough approximation
clap.audulus (32.0 KB)

2 Likes
#4

Here is how I like to make claps in Audulus:
clap.audulus (33.2 KB)

4 Likes
#5

Clever use of splines to replace the envelopes. Sounds pretty good!

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#6

That’s a great clap. It would be nice to have that as a tidy standalone module, as I often reach for a clap and sometimes just repurpose a snare.

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#7

That was actually perfect :ok_hand:

@futureaztec

17%20PM

clap module.audulus (27.2 KB)

5 Likes
#8

Great clap indeed! I really should use the spline node more often!

3 Likes
#9

@robertsyrett Thanks for making it into a module. I also made a module version. The only big difference is that I added a ‘color‘ knob to control the frequency of the BPF.
Clap module.audulus (33.3 KB)

Yea the spline is really great for percussion synthesis.

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#10

Sweeet!

2 Likes
#11

Thak you for all your precious answers!