You can always use filter-based envelopes if clicking is a problem.
8 Step Advanced Sequencer v1.0 Clicking Problem solved with filter based envelope.audulus (165.2 KB)
Yeah but the question is whether all the envelopes should have filters in them or no?
Depends on what kind of solution you mean - you can put a slew limiter on the envelope node and create an envelope that won’t click, but you sacrifice a tiny bit of snappiness there too. If you’re more specific about what your needs are I can create a module that will do what you want it to!
The conversation in the thread seemed to have an unanswered question.
I would prefer that the envelopes do not have filters. If I set an attack or release time to zero, I would prefer that (as close as possible) the envelope match this time. As @biminiroad points out you can always add a slew limiter if necessary.