Tempo Synced LFO
  • I thought i share with all of you my latest creation...

    LFO with Tempo Sync and Free Mode + Mod Input for both, 2x6 Outputs on each LFO for simultaneously use
    2Mode LFO.audulus
    1023 x 764 - 62K
  • made a mistake with the PW now its fixed
  • Nice work, I especially like the quantized tempo synced lfo design. When I'm not looking at patches on my iPhone I will have to mess around with this.
  • Heck yeah this is great! Thanks for sharing :)
  • glad u enjoy it.
    the only thing i didnt like while building the temp sync was that i couldnt show the actual state on the front panel cause it doesnt allow things like 1/16.. it will automatically substract it... it would be nice to have an option to show it like this on the front panel
  • Agreed. A "print text" type of node would definitely be nice. As it is, you can expose a text block and make a demur node with lights that turn on next to the relevant fraction when it is selected, however that would take up a lot of space on the front of the panel and is a bit of a pain to set up.
  • yea thats exactly why i didnt want to do it, cause it would make the modul much bigger..
  • @phal_anx - you could do something where you have a Mux that has inputs of 1, 2, 4, 8, 16, 32, etc. and then a text node that says 1/[insert value node here] and then when you switch from each divisor, the value node would reflect there. Does that make sense?
  • it does... i need to try that ;)
  • the only problem then would be how to show 8, 4, 2, 1 bar(s) ...
  • i already got an idea... trying now.. I will post the new version if it works
  • here is the patch with readout.. thanks, @biminiroad for your idea
    2Mode LFO.audulus
  • made a new version out of the original tempo synced lfo..
    changed the free mode also to tempo synced..
    Added Lag Knob (now A and B can have different Lags)
    added a new option.. 1 output where both lfo´s are combined
    + waveforms selectable on both lfo´s to create a new shapes
    added a crossfader for a and b (with CV input)
    XFade LFO.png
    1023 x 764 - 80K
    XFade LFO.audulus
  • I like linking the outputs to the type knobs of the mixed output. You get some nearly random looking outputs that look like city skylines on rolling hills.
  • hahaa yeah... i still trying to find a way to make even more waveshapes out of them..
  • You should try and deconstruct the shape lfo object in the module library, it's got some fun wave-shaping ideas.

    Also, I like squiggly LFOs to get bouncing ball like effects.
    Screen Shot 2017-03-14 at 2.38.58 PM.png
    830 x 594 - 86K
    Squiggle Wave.audulus
  • thanks for the tipp :D do you mean the multishape lfo?
  • yeah, that's the one with the all the distortion types like "bit crusher" and such.
  • sweet, will dig into it later on :)
  • How do you set the base tempo? I see you've got the division selector (1/16 etc) but what tempo are they based on and how do you change that?

    Edit: just referring to your latest version. Just saw there is a Hz knob on your first version
  • Quoting @Phal_anx
    "i m not good in explaining it but i think the inside of the modul explains it by itself very good... it doesnt matter which tempo (bpm) you choose it will always be in sync :) i use audulus in a daw (studio one 2) and it works perfectly.. "

    Hmmm you're right. I hadn't been running in a DAW so I didn't have a master clock to sync too. Just opened it up in a logic project though and it was perfectly in sync. I still can't quite figure out how it does that though. It looks like you're feeding the phasor a multiplier for the DAW BPM rather than a hz value which is what I'm used to feeding it. How do you tell it whether to sync to the DAW or to look for a hz value?
  • when you attach the gate output from the keyboard-node to the lfo sync/gate input it resets the lfo when a note is played.. then take a look at the mux which is feeding the frequency input of the phasor... instead to have a hz input between 0-1 it has exact numbers.. I m posting the video again for you here this guy explains it very good how it works ;) dont get confused because he uses synthedit (which can be used to create vsts)
    it works the same way in audulus...

  • Thanks @Phal_anx. I've finally watched through the video. SynthEdit has that BPM Clock node bit that reads the DAW bpm, but I couldn't find the equivalent in Audulus. And my understanding is that the sync input is for retriggering the oscillation, as you say, when a note is played (or other gate input) but doesn't sync the frequency of the oscillator.

    Maybe @biminiroad can you help me understand? How does Audulus sync to a DAW's tempo?

    I just want to understand it :)